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The Greatest Stories Ever Played jeux vidéo et l'évolution de la narration

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État :
Bon état
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5,22 USD (environ 4,51 EUR) USPS Media MailTM.
Lieu où se trouve l'objet : Brooklyn, New York, États-Unis
Délai de livraison :
Estimé entre le sam. 9 août et le jeu. 14 août à 94104
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Numéro de l'objet eBay :186523628013

Caractéristiques de l'objet

État
Bon état: Livre ayant déjà été lu, mais qui est toujours en bon état. La couverture présente des ...
ISBN
9781250183569

À propos de ce produit

Product Identifiers

Publisher
Feiwel & Friends
ISBN-10
1250183561
ISBN-13
9781250183569
eBay Product ID (ePID)
9050096523

Product Key Features

Book Title
Greatest Stories Ever Played : Video Games and the Evolution of Storytelling
Number of Pages
304 Pages
Language
English
Topic
Media Studies, General, Games & Activities / General, Computers / Entertainment & Games
Publication Year
2022
Illustrator
Yes
Genre
Sports & Recreation, Young Adult Nonfiction
Author
Dustin Hansen
Book Series
Game on Ser.
Format
Hardcover

Dimensions

Item Height
1 in
Item Weight
21.2 Oz
Item Length
9.3 in
Item Width
7.2 in

Additional Product Features

Intended Audience
Young Adult Audience
LCCN
2021-025257
TitleLeading
The
Dewey Edition
23
Reviews
"This zippy prime r on video game development takes readers from the arcades of the 1970s to Minecraft and the future of gaming....The well-told origin tales are a fantastic mash-up of pop and gaming culture...This satisfyingly thorough and worthy addition to any collection is sure to please hard-core gamers and newbies alike."-- School Library Journal on Game On! "This lengthy love letter comes from a self-professed video game addict. Thirty-nine breezy, irreverent chapters celebrate individual games... Unabashedly enthusiastic , author Hansen also provides tips on how to evaluate games for personal enjoyment... . true gamers will be delighted ." -- Booklist on Game On! "This zippy, funny, enthusiastic volume offers snapshot looks at the key moments in video game history ... Hansen is a big gamer, and he wants the reader to be, or be willing to become, a gamer as well... and as all gamers are sure to hit their own favorite game or genre eventually in here, they'll share his gushing at some point." -- BCCB on Game On!, "This zippy prime r on video game development takes readers from the arcades of the 1970s to Minecraft and the future of gaming....The well-told origin tales are a fantastic mash-up of pop and gaming culture...This satisfyingly thorough and worthy addition to any collection is sure to please hard-core gamers and newbies alike."-- School Library Journal on Game On! "This lengthy love letter comes from a self-professed video game addict. Thirty-nine breezy, irreverent chapters celebrate individual games... Unabashedly enthusiastic , author Hansen also provides tips on how to evaluate games for personal enjoyment... . true gamers will be delighted ." -- Booklist on Game On! "This zippy, funny, enthusiastic volume offers snapshot looks at the key moments in video game history ... Hansen is a big gamer, and he wants the reader to be, or be willing to become, a gamer as well... and as all gamers are sure to hit their own favorite game or genre eventually in here, they'll share his gushing at some point." -- Bulletin of the Center for Children's Books (BCCB) on Game On!
Series Volume Number
2
Dewey Decimal
794.8
Synopsis
In this fun and informative YA Non-fiction title, Dustin Hansen, author of Game On! , a self-confessed video game addict with over 20-years experience in the gaming industry, examines the storytelling skills shown in some of the most beloved and moving games of all time. We all know that video games are fun, but can a video game make you cry? Can it tell you a powerful love story? Can a video game make you think differently about war? About the environment? About the choices you make? Whether it's playing through blockbuster-esque adventures (Uncharted, God of War, The Last of Us), diving deep into hidden bits of story and lore (Red Dead Redemption II, Bioshock, Journey) or building relationships that change the fate of the world itself (Persona 5, Undertale), video games are bringing stories to life in ways that are immediate, interactive and immersive. Focusing on some of the best, most memorable, experiences in gaming, The Greatest Stories Ever Played, examines the relationship between gaming and storytelling in a new way., We're going to look at storytelling in the most immediate, interactive, and immersive medium to date. We'll dig into what binge-watching TV episodes on Netflix has in common with your favorite video game. We'll take a deep dive into how pressing buttons on a PS4 controller is a form of communication. We'll ask ourselves important questions like "Can a video game make you cry?" and "Should you be able to write a book report on a video game?" and maybe even "What does it take to be a writer in the video game industry?" But most of all, you and I are going to look back at the greatest stories ever played. Book jacket., In this fun and informative YA Non-fiction title, Dustin Hansen, author of Game On! with over 20-years experience in the gaming industry, examines the storytelling skills shown in some of the most beloved and moving games of the past thirty years.
LC Classification Number
GV1469.34.A97H36

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preachcurls

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Moyenne pour les 12 derniers mois
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Communication
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