Cet objet est en rupture de stock.
Vous en avez un à vendre ?

Graphique Java 2D par Knudsen, Jonathan

by Knudsen, Jonathan | PB | VeryGood
ThriftBooks
(3944343)
Inscrit comme vendeur professionnel
6,04 USD
Environ5,19 EUR
État :
Très bon état
May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend ... En savoir plusà propos de l'état
Livraison :
Gratuit Economy Shipping.
Lieu où se trouve l'objet : Aurora, Illinois, États-Unis
Délai de livraison :
Estimé entre le jeu. 14 août et le mar. 19 août à 94104
Les dates de livraison estimées - la page s'ouvre dans une nouvelle fenêtre ou un nouvel onglet prennent en compte le délai d'expédition indiqué par le vendeur, le code postal de l'expéditeur, le code postal du destinataire et la date d'acceptation de l'offre. Elles dépendent du service de livraison sélectionné et de la date de réception du paiementréception du paiement - la page s'ouvre dans une nouvelle fenêtre ou un nouvel onglet. Les délais de livraison peuvent varier, notamment pendant les périodes de pointe.
Retours :
Retour sous 30 jours. Le vendeur paie les frais de retour.
Paiements :
     Diners Club

Achetez en toute confiance

Garantie client eBay
Obtenez un remboursement si vous ne recevez pas l'objet que vous avez commandé. En savoir plusGarantie client eBay - la page s'ouvre dans une nouvelle fenêtre ou un nouvel onglet
Le vendeur assume l'entière responsabilité de cette annonce.
Numéro de l'objet eBay :146665166720
Dernière mise à jour le 12 juil. 2025 22:33:29 CEST. Afficher toutes les modificationsAfficher toutes les modifications

Caractéristiques de l'objet

État
Très bon état
Livre qui ne semble pas neuf, ayant déjà été lu, mais qui est toujours en excellent état. La couverture ne présente aucun dommage apparent. Pour les couvertures rigides, la jaquette (si applicable) est incluse. Aucune page n'est manquante, endommagée, pliée ni déchirée. Aucun texte n'est souligné ni surligné. Aucune note ne figure dans les marges. La couverture intérieure peut présenter des marques d'identification mineures. Marques d'usure et déchirures mineures. Consulter l'annonce du vendeur pour avoir plus de détails et voir la description des défauts. Afficher toutes les définitions des étatsla page s'ouvre dans une nouvelle fenêtre ou un nouvel onglet
Commentaires du vendeur
“May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend ...
Binding
Paperback
Book Title
Java 2D Graphics
Weight
1 lbs
Product Group
Book
IsTextBook
No
ISBN
9781565924840

À propos de ce produit

Product Identifiers

Publisher
O'reilly Media, Incorporated
ISBN-10
1565924843
ISBN-13
9781565924840
eBay Product ID (ePID)
684225

Product Key Features

Number of Pages
366 Pages
Language
English
Publication Name
Java 2D Graphics : Creating High Quality Graphics and Text
Publication Year
1999
Subject
Programming / General, Computer Graphics, Programming Languages / Java, General
Type
Textbook
Author
Jonathan Knudsen
Subject Area
Computers
Format
Trade Paperback

Dimensions

Item Height
0.7 in
Item Weight
20.5 Oz
Item Length
9.2 in
Item Width
7 in

Additional Product Features

Intended Audience
Scholarly & Professional
LCCN
00-265892
Dewey Edition
21
Illustrated
Yes
Dewey Decimal
006.6/633
Table Of Content
Copyright;Preface; Who Are You?; About This Book; About the Examples; Font Conventions; Request for Comments; Acknowledgments;Chapter 1: Introduction; 1.1 What Is Java 2D?; 1.2 What Can Java 2D Do?; 1.3 Relatives; 1.4 Genesis; 1.5 Where Do I Get a Graphics2D?; 1.6 File Formats; 1.7 Hello, 2D!;Chapter 2: The Big Picture; 2.1 Graphics2D; 2.2 The Rendering Pipeline; 2.3 All About Alpha; 2.4 Compositing; 2.5 Coordinate Space;Chapter 3: Geometry; 3.1 Points; 3.2 Shapes and Paths; 3.3 Lines and Curves; 3.4 Rectangles; 3.5 Ellipses and Arcs; 3.6 Constructive Area Geometry;Chapter 4: Painting and Stroking; 4.1 Painting; 4.2 Stroking; 4.3 Overlap;Chapter 5: Rendering; 5.1 Transforming; 5.2 Compositing; 5.3 Clipping; 5.4 Rendering Hints;Chapter 6: Text; 6.1 Overview; 6.2 Drawing Text; 6.3 Fonts; 6.4 Font Metrics;Chapter 7: Advanced Text Layout; 7.1 Using the TextLayout Class; 7.2 Getting Close to the Metal;Chapter 8: Color; 8.1 If You're Not Too Picky...; 8.2 Physics and Physiology; 8.3 Color Spaces; 8.4 Profiles; 8.5 Putting It All Together;Chapter 9: Images; 9.1 Overview; 9.2 Where Do Images Come From?; 9.3 Displaying Images; 9.4 Drawing on Images; 9.5 Double Buffering; 9.6 A Useful Class;Chapter 10: Image Processing; 10.1 The New Model; 10.2 An Appetizer; 10.3 Predefined Operations; 10.4 Roll Your Own;Chapter 11: Image Guts; 11.1 BufferedImage; 11.2 Color Models; 11.3 Rasters; 11.4 Sample Models; 11.5 Data Buffers; 11.6 A PNG Decoder;Chapter 12: Devices; 12.1 The Local Graphics Environment; 12.2 The GraphicsDevice Class; 12.3 Device Configurations;Chapter 13: Printing; 13.1 How Printing Works; 13.2 Controlling Printing; 13.3 Power Printing;Chapter 14: Animation and Performance; 14.1 It's Tougher Than You Might Think; 14.2 See for Yourself; 14.3 Memory; 14.4 Optimizations;Chapter 15: Color Gallery; 15.1 Figure 15-1; 15.2 Figure 15-2; 15.3 Figure 15-3; 15.4 Figure 15-4; 15.5 Figure 15-5; 15.6 Figure 15-6; 15.7 Figure 15-7; 15.8 Figure 15-8; 15.9 Figure 15-9; 15.10 Figure 15-10; 15.11 Figure 15-11; 15.12 Figure 15-12; 15.13 Figure 15-13; 15.14 Figure 15-14; 15.15 Figure 15-15; 15.16 Figure 15-16; 15.17 Figure 15-17; 15.18 Figure 15-18; 15.19 Figure 15-19; 15.20 Figure 15-20; 15.21 Figure 15-21; 15.22 Figure 15-22; 15.23 Figure 15-23; 15.24 Figure 15-24; 15.25 Figure 15-25; 15.26 Figure 15-26; 15.27 Figure 15-27; 15.28 Figure 15-28; 15.29 Figure 15-29; 15.30 Figure 15-30; 15.31 Figure 15-31; 15.32 Figure 15-32;Colophon;
Synopsis
One weakness of Java has been its graphics capabilities. Java 1.0 and 1.1 only included simple primitives for line drawing: lines could only be one pixel wide, they could only be solid, and there wasn't any good way to draw curves. Font management and color management were also weak. Java 2D (collectively called the "2D API") signals a major improvement in Java's graphics capabilities. It covers many of the classes in Java 1.2 that address graphics handling and improves on many weaknesses that were present in the previous versions of Java. The 2D API allows you to produce high-quality, professional images on a screen or printer. "Java 2D Graphics describes the 2D API from top to bottom, demonstrating how to set line styles and pattern fills as well as more advanced techniques of image processing and font handling. You'll see how to create and manipulate the three types of graphics objects: shapes, text, and images. Other topics include image data storage, color management, font glyphs, and printing. "Java 2D Graphics assumes no prior knowledge of graphics. Chock full of detailed explanations and examples, this book provides beginning Java programmers with a solid foundation in 2D graphics and helps more advanced programmers create and use high-quality images in their applications. Topics covered in the book include: The rendering pipeline Shapes and paths Geometry Painting with solid colors, gradients, and textures Stroking paths, including dashed lines Transformations: translation, rotation, shearing, and scaling Alpha compositing Clipping Rasterizing and antialiasing Fonts and text Font metrics Glyphs Colors and color spaces sRGBand CIEXYZ ICC color profiles Images, image color models, and image data Image processing Image data storage Graphics devices Printing, One weakness of Java has been its graphics capabilities. Java 1.0 and 1.1 only included simple primitives for line drawing: lines could only be one pixel wide, they could only be solid, and there wasn't any good way to draw curves. Font management and color management were also weak. Java 2D (collectively called the 2D API) signals a major improvement in Java's graphics capabilities. It covers many of the classes in Java 1.2 that address graphics handling and improves on many weaknesses that were present in the previous versions of Java.The 2D API allows you to produce high-quality, professional images on a screen or printer. Java 2D Graphics describes the 2D API from top to bottom, demonstrating how to set line styles and pattern fills as well as more advanced techniques of image processing and font handling. You'll see how to create and manipulate the three types of graphics objects: shapes, text, and images. Other topics include image data storage, color management, font glyphs, and printing. Java 2D Graphics assumes no prior knowledge of graphics. Chock full of detailed explanations and examples, this book provides beginning Java programmers with a solid foundation in 2D graphics and helps more advanced programmers create and use high-quality images in their applications.Topics covered in the book include: The rendering pipeline Shapes and paths Geometry Painting with solid colors, gradients, and textures Stroking paths, including dashed lines Transformations: translation, rotation, shearing, and scaling Alpha compositing Clipping Rasterizing and antialiasing Fonts and text Font metrics Glyphs Colors and color spaces sRGB and CIEXYZ ICC color profiles Images, image color models, and image data Image processing Image data storage Graphics devices Printing, One weakness of Java has been its graphics capabilities. Java 1.0 and 1.1 only included simple primitives for line drawing: lines could only be one pixel wide, they could only be solid, and there wasn't any good way to draw curves. Font management and color management were also weak. Java 2D (collectively called the "2D API") signals a major improvement in Java's graphics capabilities. It covers many of the classes in Java 1.2 that address graphics handling and improves on many weaknesses that were present in the previous versions of Java.The 2D API allows you to produce high-quality, professional images on a screen or printer. Java 2D Graphics describes the 2D API from top to bottom, demonstrating how to set line styles and pattern fills as well as more advanced techniques of image processing and font handling. You'll see how to create and manipulate the three types of graphics objects: shapes, text, and images. Other topics include image data storage, color management, font glyphs, and printing. Java 2D Graphics assumes no prior knowledge of graphics. Chock full of detailed explanations and examples, this book provides beginning Java programmers with a solid foundation in 2D graphics and helps more advanced programmers create and use high-quality images in their applications.Topics covered in the book include: The rendering pipeline Shapes and paths Geometry Painting with solid colors, gradients, and textures Stroking paths, including dashed lines Transformations: translation, rotation, shearing, and scaling Alpha compositing Clipping Rasterizing and antialiasing Fonts and text Font metrics Glyphs Colors and color spaces sRGB and CIEXYZ ICC color profiles Images, image color models, and image data Image processing Image data storage Graphics devices Printing, Appealing to all levels of Java programmers, "Java 2D" describes the 2D API from top to bottom, demonstrating how to set line styles and pattern fills as well as more advanced techniques of image processing and font handling. Readers will learn how to create and manipulate the three types of graphics objects: shapes, text, and images.
LC Classification Number
T385.K59 1999

Description de l'objet fournie par le vendeur

Informations sur le vendeur professionnel

Je certifie que toutes mes activités de vente seront conformes à toutes les lois et réglementations de l'UE.
À propos de ce vendeur

ThriftBooks

98,9% d'évaluations positives19,7 millions objets vendus

Membre depuis mars 2015
Inscrit comme vendeur professionnel
Just Voted on Newsweek - ThriftBooks ranks #1 America's Best Online Shops 2025 in Office, Electronics & Media sector, Media category!!ThriftBooks is a fully independent seller of used books, having ...
Plus
Visiter la BoutiqueContacter

Évaluations détaillées du vendeur

Moyenne pour les 12 derniers mois
Description exacte
4.9
Frais de livraison raisonnables
5.0
Livraison rapide
5.0
Communication
4.9

Évaluations du vendeur (5.702.449)

Toutes les évaluations
Positives
Neutres
Négatives
    • 6***r (16)- Évaluations laissées par l'acheteur.
      Dernier mois
      Achat vérifié
      Everything was satisfactory.
    Afficher toutes les évaluations