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Genius: The Game [Genius, 1] Gout, Leopoldo
2,63 USD
Environ2,26 EUR
État :
Neuf
Livre neuf, n'ayant jamais été lu ni utilisé, en parfait état, sans pages manquantes ni endommagées. Consulter l'annonce du vendeur pour avoir plus de détails.
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Livraison :
4,49 USD (environ 3,85 EUR) Economy Shipping.
Lieu où se trouve l'objet : Tucker, Georgia, États-Unis
Délai de livraison :
Estimé entre le mer. 20 août et le mar. 26 août à 94104
Retours :
Retour sous 30 jours. L'acheteur paie les frais de retour. Si vous utilisez un bordereau d'affranchissement eBay, son coût sera déduit du montant de votre remboursement.
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Numéro de l'objet eBay :146640044788
Dernière mise à jour le 11 août 2025 00:43:06 CEST. Afficher toutes les modificationsAfficher toutes les modifications
Caractéristiques de l'objet
- État
- ISBN
- 9781250115270
À propos de ce produit
Product Identifiers
Publisher
Square Fish
ISBN-10
1250115272
ISBN-13
9781250115270
eBay Product ID (ePID)
228923331
Product Key Features
Book Title
Genius : the Game
Number of Pages
320 Pages
Language
English
Topic
Action & Adventure / General, Computers & Digital Media, General, Science & Technology
Publication Year
2017
Illustrator
Yes
Genre
Juvenile Fiction, Young Adult Fiction
Book Series
Genius Ser.
Format
Trade Paperback
Dimensions
Item Height
0.9 in
Item Weight
10.6 Oz
Item Length
8.2 in
Item Width
5.8 in
Additional Product Features
Intended Audience
Young Adult Audience
Reviews
" Genius is a breakthrough novel for young adults and others who love this mind-expanding genre. Genius is exciting, provocative, fresh, innovative, and smart, smart, smart . Please don't wait until Genius is a cult classic to read it." -- James Patterson, #1 New York Times bestselling author of the Maximum Ride novels "There is simply too much here to like. . . . Gout's characters are believable and immensely likable and their friendship serves as a delightful and realistic anchor amid the fast-moving chaos. Science and technology may take center stage in Gout's fictional Game, but it's the less flashy craft of writing that sells the story ." -- The New York Times "Strong characters who show their bravery throughout, friendships that do not falter, and ethics that do not fail, even when characters are faced with the impossible, are a refreshing change to most teenage novels. Readers will be caught up in the brilliance of the three characters and be surprised at the many twists and turns that they must confront. A gripping must-have ." -- School Library Journal , starred review "A fast-moving story that presents its protagonists with intriguing moral choices" -- Publishers Weekly, " Genius is a breakthrough novel for young adults and others who love this mind-expanding genre. Genius is exciting, provocative, fresh, innovative, and smart, smart, smart . Please don't wait until Genius is a cult classic to read it." -- James Patterson, #1 New York Times bestselling author of the Maximum Ride novels "Strong characters who show their bravery throughout, friendships that do not falter, and ethics that do not fail, even when characters are faced with the impossible, are a refreshing change to most teenage novels. Readers will be caught up in the brilliance of the three characters and be surprised at the many twists and turns that they must confront. A gripping must-have ." -- School Library Journal , starred review "Gout's characters are believable and immensely likable and their friendship serves as a delightful and realistic anchor amid the fast-moving chaos. Science and technology may take center stage in Gout's fictional Game, but it's the less flashy craft of writing that sells the story." -- The New York Times Book Review "a fast-moving story that presents its protagonists with intriguing moral choices" -- Publishers Weekly, " Genius is a breakthrough novel for young adults and others who love this mind-expanding genre. Genius is exciting, provocative, fresh, innovative, and smart, smart, smart. Please don't wait until Genius is a cult classic to read it." -- James Patterson, #1 New York Times bestselling author of the Maximum Ride novels "Strong characters who show their bravery throughout, friendships that do not falter, and ethics that do not fail, even when characters are faced with the impossible, are a refreshing change to most teenage novels. Readers will be caught up in the brilliance of the three characters and be surprised at the many twists and turns that they must confront. A gripping must-have." -- School Library Journal , starred review "a fast-moving story that presents its protagonists with intriguing moral choices" -- Publishers Weekly
Series Volume Number
1
Synopsis
Three teen geniuses from around the world must win a Game witht he highest of stakes in this action-packed novel., " Genius is a breakthrough novel for young adults and others who love this mind-expanding genre. Genius is exciting, provocative, fresh, innovative, and smart, smart, smart. Please don't wait until Genius is a cult classic to read it." -- James Patterson, #1 New York Times bestselling author of the Maximum Ride novels. Trust no one. Every camera is an eye. Every microphone an ear. Find me and we can stop him together. Rex: Sixteen-year-old Mexican American programmer. One of the best in the world. Determined to find his missing brother. Tunde: Fourteen-year-old self-taught engineering genius. Brought the Internet to his Nigerian village. Targeted by a ruthless military warlord. Painted Wolf: Mysterious sixteen-year-old activist blogger. Pulled into the spotlight when her father became involved with a corrupt Chinese official. The Game: Two hundred geniuses. A head-to-head competition devised by India's youngest CEO and visionary. Welcome to the revolution. Get ready to run. In Genius: The Game , an action-packed young adult novel by Leopoldo Gout, three brilliant teens from around the world use their knowledge of hacking, engineering, espionage, and activism in a race to save the world. Praise for Genius: The Game "There is simply too much here to like. . . . Gout's characters are believable and immensely likable and their friendship serves as a delightful and realistic anchor amid the fast-moving chaos. Science and technology may take center stage in Gout's fictional Game, but it's the less flashy craft of writing that sells the story ." -- The New York Times "Strong characters who show their bravery throughout, friendships that do not falter, and ethics that do not fail, even when characters are faced with the impossible, are a refreshing change to most teenage novels. Readers will be caught up in the brilliance of the three characters and be surprised at the many twists and turns that they must confront. A gripping must-have ." -- School Library Journal , starred review "A fast-moving story that presents its protagonists with intriguing moral choices" -- Publishers Weekly, " Genius is a breakthrough novel for young adults and others who love this mind-expanding genre. Genius is exciting, provocative, fresh, innovative, and smart, smart, smart. Please don't wait until Genius is a cult classic to read it." -- James Patterson, #1 New York Times bestselling author of the Maximum Ride novels. Trust no one. Every camera is an eye. Every microphone an ear. Find me and we can stop him together. Rex: Sixteen-year-old Mexican American programmer. One of the best in the world. Determined to find his missing brother. Tunde: Fourteen-year-old self-taught engineering genius. Brought the Internet to his Nigerian village. Targeted by a ruthless military warlord. Painted Wolf: Mysterious sixteen-year-old activist blogger. Pulled into the spotlight when her father became involved with a corrupt Chinese official. The Game: Two hundred geniuses. A head-to-head competition devised by India's youngest CEO and visionary. Welcome to the revolution. Get ready to run. In Genius: The Game , an action-packed young adult novel by Leopoldo Gout, three brilliant teens from around the world use their knowledge of hacking, engineering, espionage, and activism in a race to save the world. Praise for Genius: The Game : "There is simply too much here to like. . . . Gout's characters are believable and immensely likable and their friendship serves as a delightful and realistic anchor amid the fast-moving chaos. Science and technology may take center stage in Gout's fictional Game, but it's the less flashy craft of writing that sells the story ." -- The New York Times "Strong characters who show their bravery throughout, friendships that do not falter, and ethics that do not fail, even when characters are faced with the impossible, are a refreshing change to most teenage novels. Readers will be caught up in the brilliance of the three characters and be surprised at the many twists and turns that they must confront. A gripping must-have ." -- School Library Journal , starred review "A fast-moving story that presents its protagonists with intriguing moral choices" -- Publishers Weekly
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